package scrolls;

import java.awt.Graphics2D;

public class Combat
{

	static boolean checkComat()
	{
		if (Player.playerColumn == 2 && Player.playerRow == 2)
		{
			return true;
		}
		return false;
	}

	static void paintCombat(Graphics2D g2d)
	{
		g2d.drawString("COMBAT", 400, 400);
	}
}
